Cost Per Sense System and method

Patent number: 11194387

Inventor: Chamli Tennakoon



The cost per sense system and method refer to a pricing model and approach for monetizing the sensory interactions provided by a content interaction system. In this system, each sense (such as sight, sound, smell, taste, touch) that users engage with is associated with a specific cost. The cost per sense can vary based on the level of engagement or interaction, offering different pricing tiers or slabs. For example, a basic level of engagement with a sense may have a lower cost, while more advanced interactions may have higher costs.

The cost per sense system and method enable content providers and advertisers to quantify and measure the value of user engagement with each sense. It provides a mechanism to determine payment rates based on the level and extent of sensory interaction. Advertisers can pay for user engagement and tailor their marketing strategies accordingly.

Additionally, user data collected through the system can be utilized to target specific audiences and customize advertising campaigns. By implementing a cost per sense approach, content creators and providers can effectively monetize the sensory experiences offered by their content interaction systems. This model encourages enhanced user engagement, fosters interactive content development, and creates opportunities for advertisers to promote their products or services in a multi-sensory context.


As content interaction systems evolve, there arises a need for innovative monetization strategies that go beyond conventional pricing models. The "Cost per Sense" system and method patent address this challenge by introducing a novel approach to quantify the value of sensory engagement within such systems. By assigning specific costs to different senses based on the level of interaction, content creators and advertisers can tailor their offerings and promotions, enhancing the overall user experience.

Sensory Interaction Pricing: Each sense engaged by users, including sight, sound, smell, taste, and touch, is associated with a defined cost. This cost can vary based on the level of interaction, allowing for different pricing tiers or slabs. Basic sensory engagement may have a lower cost, while more immersive and advanced interactions may incur higher costs.

User Data Collection: The system collects and analyzes user data to determine the extent of sensory engagement. By tracking user interactions with different senses, content providers gain valuable insights into user preferences, enabling them to optimize content and tailor future offerings.

Tailored Advertising and Campaigns: Advertisers and marketers can leverage the collected user data to create targeted advertising campaigns. By understanding users' preferences and sensory engagement patterns, advertisers can design personalized promotions that resonate with their target audience.

Payment and Revenue Model: The "Cost per Sense" system and method offer content providers and advertisers a flexible payment and revenue model. Content creators receive compensation based on user interactions, while advertisers pay for the level of engagement their campaigns receive. This model fosters creativity and encourages the development of more interactive and engaging content.


The "Cost per Sense" system and method patent introduces a groundbreaking approach to monetize sensory interactions within content interaction systems. By quantifying the value of user engagement with each sense, this dynamic pricing model encourages content providers to develop more interactive experiences while enabling advertisers to create targeted and engaging campaigns. As technology advances and multi-sensory content becomes more prevalent, this patent provides an innovative solution for the monetization of sensory experiences, benefiting both content creators and users alike.

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